Saturday, October 3, 2015

HR Gun Sound mod 1.9653(0.9.10v3)

It should be working now
EDIT: NO IT DOESN'T :(

1.9653
-Fixed the missing visual effects of pre-game artillery strikes
-Changed scripts for 90mm US guns to sound better

*REMOVED*

17 comments:

  1. I hate to say this, but this update may be bugged. At least on my system config, even with just the engine sounds and gun sounds installed, I get stuck at the loading screen for a battle.

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  2. Me too.. even i alt+f4 and try to relunch its loading but stuck there i hear saunds but only sow loading screen

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    Replies
    1. This bug happens somtimes while at first battle somtimes after 3,4 battle

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    2. I had the same thing, got stuck on loading screen after a few battles. I'm now playing without this mod and everything works fine.

      Delete
  3. I hope you will fix it.. your works wonderful keep up bro..

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  4. This comment has been removed by the author.

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  5. i got stuck at loading crew stats when i started the game

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  6. I too got stuck loading crew stats. Deleted the mod and problem went away

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  7. I too got stuck loading crew stats. Deleted the mod and problem went away

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  8. Hello Magnus,
    Thanks for all your hard work keeping your sounds going. I hope you are able to fix these sounds, as they add a lot of spice to the game. Where can I find the Python.log you want to have? I keep getting game crashes with tier 9's, on Redshire and Fiery Saillant for sure (playing SU122-54 and/or M53/55)

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  9. How can I send you my Python? Game is freezing at the loading screen. I can see players tank icons behind it, but can not drive, shoot, or see anything on the battlefield...so...

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  10. Either this or the other one have throroughly broken my game- it either crashes to desktop or freezes at the team loading screen. I love these mods but I'm getting sick of them not working at all...I woulr reinstall the game but I don't have the time for that- guess I won't be getting my T54E1 anytime soon! :/

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  11. Still not working for me. I'm stuck at crew loading screen when i try to select IS-8 :(

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  12. /------------------------------------------------------------------------------------------\
    BigWorld WorldOfTanks 2.8.0 (compiled at 17:59:40 Aug 21 2015) starting on 10/10/15 17:57:11

    INFO: [Config] Default encoding set to utf-8
    INFO: [PY_DEBUG] BigWorld Release Client - Content Type: hd

    INFO: [PY_DEBUG] Checking ./res_mods/0.9.10: mods found
    NOTICE: [NOTE] (scripts/client/post_processing/__init__.py, 267): The quality = 4 was selected.
    NOTICE: [NOTE] (scripts/client/post_processing/__init__.py, 267): The quality = 0 was selected.
    NOTICE: [NOTE] (scripts/client/game.py, 428): [SPACE] Loading space: spaces/19_monastery
    ERROR: [ERROR] (scripts/client/gui/Scaleform/VoiceChatInterface.py, 143): Initialize. Vivox is not supported
    ERROR: [ERROR] (scripts/client/gui/Scaleform/VoiceChatInterface.py, 173): RequestCaptureDevices. Vivox is not supported
    ERROR: [ERROR] (scripts/client/VehicleAppearance.py, 1838): Can not assemble models for ussr:IS8.
    ERROR: Traceback (most recent call last):
    ERROR: File "scripts/client/gui/battle_control/arena_info/listeners.py", line 330, in __loadSpaceCallback
    ERROR: File "scripts/client/gui/battle_control/arena_info/listeners.py", line 364, in __onSpaceLoadCompleted
    ERROR: File "scripts/client/gui/battle_control/arena_info/listeners.py", line 69, in _invokeListenersMethod
    ERROR: File "scripts/client/gui/battle_control/ArenaLoadController.py", line 23, in spaceLoadCompleted
    ERROR: File "scripts/client/Avatar.py", line 653, in onSpaceLoaded
    ERROR: File "scripts/client/Avatar.py", line 2622, in __onInitStepCompleted
    ERROR: File "scripts/client/Vehicle.py", line 580, in startVisual
    ERROR: File "scripts/client/VehicleAppearance.py", line 513, in start
    ERROR: File "scripts/client/VehicleAppearance.py", line 943, in __setupModels
    ERROR: File "scripts/client/VehicleAppearance.py", line 1813, in __assembleModels
    ERROR: ValueError: PyModel.node: No node named HP_turretJoint_2 in this Model.
    INFO: PostProcessing.Phases.fini()
    ERROR: [ERROR] (scripts/client/gui/app_loader/states.py, 179): State can not be switched (ReplayLoadingState(), _GlobalCtx(guiSpace = 1, appsStates = {'scaleform/battle': 2, 'scaleform/lobby': 2}, dsnReason = 0, dsnDesc = ()))
    ERROR: Traceback (most recent call last):
    ERROR: File "scripts/client/game.py", line 352, in fini
    ERROR: File "scripts/client/gui/shared/personality.py", line 351, in fini
    ERROR: File "scripts/client/gui/app_loader/loader.py", line 72, in fini
    ERROR: File "scripts/client/gui/Scaleform/app_factory.py", line 177, in destroy
    ERROR: File "scripts/client/gui/Scaleform/windows.py", line 97, in close
    ERROR: File "scripts/client/gui/Scaleform/Flash.py", line 89, in close
    ERROR: File "scripts/client/gui/Scaleform/Battle.py", line 550, in beforeDelete
    ERROR: AttributeError: 'NoneType' object has no attribute 'onVehicleStateUpdated'

    \------------------------------------------------------------------------------------------/

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  13. Here's the python log of my latest session, which crashed on the first game. (By crash I mean Im stuck at the loading screen and seeing a bunch of tank icons but I can't actually control my tank).
    http://pastebin.com/ER9dZKdG

    ReplyDelete
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    ReplyDelete